The timeline definition of MARIO




While Nintendo has never provided an official timeline for the many adventures of Mario, forensic science holds the key to piecing together the complicated life of one of this generation's most iconic figures.

 

By taking into account such physical characteristics as his full-bodied mustache and mental traits such as the acuity needed to perform certain tasks (breaking bricks with cranium), we can make reasonable assumptions about the man's age during the events of each game.

 

Here, for the first time, is the most accurate representation of Mario's life as we know it.

 

Age 0-1: Dropped by a stork onto the back of a dinosaur in the Mushroom Kingdom. Rescues brother from the clutches of a magical turtle on a broomstick.

 

Age 1-35: New York-based paisan plumber.

 

Age 36 and one day: Signs lucrative contract with the Endless Barrel Company. Arrives at the construction site of their future headquarters to take preliminary measurements, winds up rescuing a young woman from the clutches of a large ape.

 

Age 36 and two days: While connecting the Endless Barrel Company's plumbing system to the city lines, Mario and his brother Luigi happen upon a series of abandoned chambers full of turtles, crabs and flies. They spend the entire day in a murderous rampage, stomping everything they come across.

 

Age 36 and three days: Magically warped to another dimension, where a Princess must be saved from the clutches of a large turtle. Grows to twice his size, shoots fire from his palms, becomes invincible for short periods of time. Remains speechless throughout the ordeal.

 

Age 36 and one week: Has a horrific dream in which he must throw vegetables at a large frog.

 

Age 36, one week and two days: Moonlights as a referee for professional boxing matches including the world championship.

 

Age 36 and two weeks: Visits Easter Island and Egypt for the express purpose of learning how to fly an airplane and pilot a submarine, winds up rescuing a young woman from the clutches of a large spaceman.

 

Age 36 and three weeks: Sets off on an adventure to destroy seven medium-sized turtles. Winds up rescuing a young woman from the clutches of a large turtle. Dresses like a raccoon, learns how to fly for short periods of time, hollows out the corpse of a defeated enemy and wears it while throwing hammers at anything that moves, hops about like a frog, and hops some more while in a very large shoe.

 

Still speechless about the whole situation.

 

Age 36 and four weeks: With no formal training to speak of, becomes a doctor and perscribes hundreds of pills without consulting a chart of any kind. As the pressure of the job mounts, Mario passes out the pills more rapidly, hoping for the best.

 

Age 36 and five weeks: While waiting for the malpractice suit to blow over, takes a job as a substitute teacher for a number of typing and painting classes.

 

Age 36 and six weeks: Dons a cape. Discovers the dinosaur that helped him rescue his brother as an infant, immediately jumps on its back and punches the base of its skull before dumping it in a bottomless pit. Proves the existence of an afterlife when he finds actual ghosts, then kills as many ghosts as he can.

 

Saves a young woman from the clutches of a large turtle in a teacup.

 

Age 36 and seven weeks: Goes missing. Is discovered in the clutches of a large turtle by his brother, who saves him.

 

Age 36 and eight weeks: Recovering from the stress of being abducted, Mario throws himself into sports. He hosts and competes in a number of tournaments involving kart racing, golf, tennis, curling, baseball, board games and brutal hand-to-hand combat.

 

Age 36 and ten weeks: Levels up, defeats a large robot.

 

Age 36 and eleven weeks: Learns parkour, jumps into paintings without hesitation. Saves a young woman from the clutches of a large turtle, gets some cake. Speaks up, has nothing interesting to say but manages to come across as a large and scary child.

 

Age 36 and twelve weeks: Abandons the third dimension, levels up his mustache to save a young woman from a large turtle.

 

Age 36 and thirteen weeks: Rescued from a haunted mansion by his brother, thanks to a back-mounted vacuum cleaner.

 

Age 36 and fourteen weeks: Rescues a young woman from a large turtle, thanks to a back-mounted water cannon. Speaks even more, sounds increasingly like an emotionally stunted pedophile.

 

Age 36 and fifteen weeks: Travels back in time with his brother, teams up with the baby version of himself to save a young woman from the clutches of a large, purple, mushroom-like alien.

 

Age 36 and sixteen weeks: Turns into a bumblebee, a ghost, pure ice, and travels through the vacuum of space without a helmet. Saves a young woman and a universe from a large turtle, but not before reading a melancholy children's story.

 

Verbal communication - which wasn't great to begin with - now turns into nonsensical baby-talk.

 

Age 36 and seventeen weeks: Makes himself very small and wanders around the internal organs of a large turtle. Levels up his mustache a bit more.

Age 36 and eighteen weeks: Competes in the Winter Olympics.



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